A B C D E F G H I J K L M N O P Q R S T U V W X Y Z | |
Update(listener:Box2D.Dynamics:b2ContactListener) — Method in class Box2D.Dynamics.Contacts.b2Contact | |
UpdateSweepRadius(center:Box2D.Common.Math:b2Vec2) — Method in class Box2D.Collision.Shapes.b2CircleShape | |
UpdateSweepRadius(center:Box2D.Common.Math:b2Vec2) — Method in class Box2D.Collision.Shapes.b2PolygonShape | |
UpdateSweepRadius(center:Box2D.Common.Math:b2Vec2) — Method in class Box2D.Collision.Shapes.b2Shape | |
upperAngle — Property in class Box2D.Dynamics.Joints.b2RevoluteJointDef | |
The upper angle for the joint limit (radians). | |
upperBound — Property in class Box2D.Collision.b2AABB | |
< the upper vertex | |
upperBounds — Property in class Box2D.Collision.b2Proxy | |
upperTranslation — Property in class Box2D.Dynamics.Joints.b2PrismaticJointDef | |
The upper translation limit, usually in meters. | |
upperValues — Property in class Box2D.Collision.b2BoundValues | |
userData — Property in class Box2D.Collision.b2Pair | |
userData — Property in class Box2D.Collision.b2Proxy | |
userData — Property in class Box2D.Collision.Shapes.b2ShapeDef | |
Use this to store application specify shape data. | |
userData — Property in class Box2D.Dynamics.b2BodyDef | |
Use this to store application specific body data. | |
userData — Property in class Box2D.Dynamics.Joints.b2JointDef | |
Use this to attach application specific data to your joints. | |
USHRT_MAX — Constant static property in class Box2D.Common.b2Settings | |
A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |