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v — Property in class Box2D.Collision.ClipVertex
Validate() — Method in class Box2D.Collision.b2BroadPhase
Validate() — Method in class Box2D.Dynamics.b2World
Perform validation of internal data structures.
value — Property in class Box2D.Collision.b2Bound
velocity — Property in class Box2D.Collision.b2ContactPoint
< velocity of point on body2 relative to point on body1 (pre-solver)
velocityBias — Property in class Box2D.Dynamics.Contacts.b2ContactConstraintPoint
vertexCount — Property in class Box2D.Collision.Shapes.b2PolygonDef
The number of polygon vertices.
vertices — Property in class Box2D.Collision.Shapes.b2PolygonDef
The polygon vertices in local coordinates.
Violation(body:Box2D.Dynamics:b2Body) — Method in class Box2D.Dynamics.b2BoundaryListener
This is called for each body that leaves the world boundary.
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