A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |
features — Property in class Box2D.Collision.b2ContactID |
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Features — Class in package Box2D.Collision |
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We use contact ids to facilitate warm starting. |
filter — Property in class Box2D.Collision.Shapes.b2ShapeDef |
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Contact filtering data. |
FinalizeVelocityConstraints() — Method in class Box2D.Dynamics.Contacts.b2ContactSolver |
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FindIncidentEdge(c, poly1:Box2D.Collision.Shapes:b2PolygonShape, xf1:Box2D.Common.Math:b2XForm, edge1, poly2:Box2D.Collision.Shapes:b2PolygonShape, xf2:Box2D.Common.Math:b2XForm) — Static method in class Box2D.Collision.b2Collision |
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FindMaxSeparation(edgeIndex, poly1:Box2D.Collision.Shapes:b2PolygonShape, xf1:Box2D.Common.Math:b2XForm, poly2:Box2D.Collision.Shapes:b2PolygonShape, xf2:Box2D.Common.Math:b2XForm) — Static method in class Box2D.Collision.b2Collision |
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Find the max separation between poly1 and poly2 using edge normals
from poly1. |
fixedRotation — Property in class Box2D.Dynamics.b2BodyDef |
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Should this body be prevented from rotating? Useful for characters. |
_flip — Property in class Box2D.Collision.Features |
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flip — Property in class Box2D.Collision.Features |
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frequencyHz — Property in class Box2D.Dynamics.Joints.b2DistanceJointDef |
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The response speed. |
frequencyHz — Property in class Box2D.Dynamics.Joints.b2MouseJointDef |
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The response speed. |
friction — Property in class Box2D.Collision.b2ContactPoint |
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< the combined friction coefficient
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friction — Property in class Box2D.Collision.Shapes.b2ShapeDef |
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The shape's friction coefficient, usually in the range [0,1]. |
friction — Property in class Box2D.Dynamics.Contacts.b2ContactConstraint |
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A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |