A B C D E F G H I J K L M N O P Q R S T U V W X Y Z | |
v — Property in class Box2D.Collision.ClipVertex | |
Validate() — Method in class Box2D.Collision.b2BroadPhase | |
Validate() — Method in class Box2D.Dynamics.b2World | |
Perform validation of internal data structures. | |
value — Property in class Box2D.Collision.b2Bound | |
velocity — Property in class Box2D.Collision.b2ContactPoint | |
< velocity of point on body2 relative to point on body1 (pre-solver) | |
velocityBias — Property in class Box2D.Dynamics.Contacts.b2ContactConstraintPoint | |
vertexCount — Property in class Box2D.Collision.Shapes.b2PolygonDef | |
The number of polygon vertices. | |
vertices — Property in class Box2D.Collision.Shapes.b2PolygonDef | |
The polygon vertices in local coordinates. | |
Violation(body:Box2D.Dynamics:b2Body) — Method in class Box2D.Dynamics.b2BoundaryListener | |
This is called for each body that leaves the world boundary. | |
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